![]() Again, we can’t say for sure yet but it looks like you can still play the game completely free without any major drawbacks.Octopath Traveler: Champions of the Continent, a JRPG by Square Enix, has launched its closed beta test on March 22. So, you’re not left with just farming the premium currency to pull for characters. You also sometimes get seals in some of the quests which are items used to guide units. It’s also nice that they give you a 5* unit as your starter, so at least you have a carry that isn’t a fluke like most free starters in gacha games. Right now, our party is still able to progress at a steady pace without any major hurdles. Now, we haven’t progressed too far yet to say if you will hit a paywall or if you’re going to absolutely need certain characters to clear content. Don’t hold out your breath though equipment has its own twist in this game. For Champions of the Continent, it’s the characters you guide (their term for summoning units), luckily there are no equipment gacha. If you aren’t familiar with gacha, it’s basically a system where you use currency to randomly get equipment or characters. Here it is, the dreaded feature of gacha games that’s very similar to loot boxes and gambling. However, you are met with the rest of the package such as pulling/summoning for characters and doing some grinding. There is no energy though so that’s great as you get to play as long as you want. ![]() Meaning, you get all the quirks of that infamous model mostly used in mobile games. while CotC is a single-player game, Square Enix sprinkled it with some gacha dust. By the way, the main quests are also your largest source of Influence points. Which is nice as you get to play freely at your own pace. Similar to how you can choose to continue any of the story quests of your characters in Octopath Traveler whenever you like. Linear in that you do follow a path with the main quests but you will be able to play any of them without restriction. Progression is still a little bit freestyle and linear. So, stories focused on Wealth, Power, and Fame. You have three main plots for Champions of the Continent, based on the influences. So, much like the original, you get to easily jump from dungeon to dungeon or town to town. Another feature staying with CotC is quick travel. Other ways to increase your influence are by doing quests and getting achievements. Characters aren’t entirely left out of the system though as they provide the points you need to level up your influence. Oh and much like the original if you fail interactions 5 times, you won’t be able to interact with any of the NPCs until you reset your reputation at the tavern. These have their own levels, which dictate if you can use their respective interactions on NPCs. Instead of needing to have a particular member in your party, you gain permanent access to three actions dubbed influence - Wealth, Power, and Fame. That system returns in CotC although a little more streamlined. There are those who can interrogate NPCs for information or even fight some of them for rewards. One of the unique aspects of Octopath Traveler is that your characters or travelers as they are called have special skills outside of combat. World Map, Story progression, and NPC Interactions Plus some characters have skills when placed in the back row, adding another layer to party management. The upside to this is you can cover almost all enemy weaknesses now since you have wider access to weapon types and elements. Only four of the eight will fight at a time. Sadly no, you don’t get to actively use them all in combat but rather switch between them. However, the main difference from the original is that instead of a party of four, you now have a party of eight. The boost system also makes a return but this time you can simultaneously boost all your party members. Exploiting these will still break and stun them for one turn while also lowering their defenses. CombatĬombat is pretty much the same as enemies still have weapon and elemental weaknesses. No, not auto questing like idle games but auto-pathing as in you can click on a spot on the map and your character will go to it. It’s not as tedious as you might think actually and requires very little touch input since you have some sort of auto-pathing. The first of the major changes is how you move around the map. Most of the gameplay systems of the original carry over to this mobile iteration. Octopath Traveler still but with some twistsĬhampions of the Continent is Octopath Traveler through and through.
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